Development team
Applications go to SFPD development staff. Link a portfolio. We review Luau, modeling, world, motion, UI, and audio.
Luau gameplay, tools, data, and the systems that keep patrols, raids, and the academy running.
ArtVehicles, weapons, props, and character-facing assets that hold up under city lighting.
WorldDistricts, interiors, and set dressing that make San Francisco feel lived-in.
ArtCharacter, vehicle, and cinematic motion for patrol, combat, and training.
DesignHUD, menus, and in-experience branding that stay readable in a night-city game.
AudioRadio, vehicles, weapons, and atmosphere for the city and academy.